Thursday, March 8, 2007
AMD Announces Suite of Tools for Developing Handheld Games
Posted by Jason Dunn in "NEWS" @ 03:00 PM
We haven't seen a Windows Mobile device with an Imageon processor yet, but we can always hope. If the power requirements could be kept under control, a GPU could really help boost media processing on the device that's now currently done by the CPU - and we all know that once we start playing a game that uses up 100% of our CPU, battery life goes into the toilet along with overall device performance (your device will check email and the game will sputter). Before we see the software though, we need the hardware - developers need a platform with which to sell their wares. I wonder if we'll see any Windows Mobile devices with an Imageon processor out this year? i-Mate's Ultimate line would have seemed to be a good fit for something like this.
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